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Foundations of Game Engine Development, Volume 1: Mathematics

Eric Lengyel




[PDF.hy35] Foundations of Game Engine Development, Volume 1: Mathematics

Foundations of Game Engine  Eric Lengyel epub
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 | #249547 in Books |  2016-09-11 | Original language:English |  9.25 x.47 x7.50l, | File type: PDF | 200 pages

||2 of 2 people found the following review helpful.| This is the book I've looked for, for a ...|By Fred Mastro|This is the book I've looked for, for a long time. I wanted to learn more math but as it pertains to game development. This is that book. I'm learning about the things that I need to know and give me a more fuller understanding of the math concepts specific to gaming.|1 of 1 people found the following review helpful.|

The first volume of Foundations of Game Engine Development discusses the mathematics needed by engineers who work on games or other types of virtual simulations. The book begins with conventional treatments of topics such as linear algebra, transforms, and geometry. Then, it introduces Grassmann algebra and geometric algebra to provide a much deeper understanding of the subject matter and highlight the places where traditional arithmetic with vectors, matrices, qu...

You easily download any file type for your device.Foundations of Game Engine Development, Volume 1: Mathematics   |  Eric Lengyel. I was recommended this book by a dear friend of mine.

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