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Designing Audio Effect Plug-Ins in C++: With Digital Audio Signal Processing Theory

Will Pirkle




[PDF.lg91] Designing Audio Effect Plug-Ins in C++: With Digital Audio Signal Processing Theory

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 | #236162 in Books |  Focal Press |  2012-10-10 |  2012-11-14 | Original language:English | PDF # 1 |  9.25 x1.27 x7.50l,2.07 | File type: PDF | 560 pages

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||2 of 2 people found the following review helpful.| Aha!|By Andrew Stone|Well written and very informative. After weeks of studying digital signal processing on-line through professional papers, etc., it seemed a considerable challenge to figure out how to convert academically oriented formulas that are a combination of statistics and calculus, into useful, practical, C++ code to modify "real" digital sound (wave) files. Will P| ||This is one of the most important and exciting audio books I’ve seen in a long, long time. It tackles the hottest topic in the industry today―authoring plug-ins. Audio design has transitioned from a hardware world to a software one, and this book

Not just another theory-heavy digital signal processing book, nor another dull build-a-generic-database programming book, Designing Audio Effect Plug-Ins in C++ gives you everything you everything you need to know to do just that, including fully worked, downloadable code for dozens of professional audio effect plug-ins and practically presented algorithms. With this book, you get access to a companion website where you can download the accompanying Rapid Plu...

You easily download any file type for your gadget.Designing Audio Effect Plug-Ins in C++: With Digital Audio Signal Processing Theory   |  Will Pirkle.Not only was the story interesting, engaging and relatable, it also teaches lessons.

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