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Beginning 3D Game Development with Unity: All-in-one, multi-platform game development

Sue Blackman




[PDF.xr77] Beginning 3D Game Development with Unity: All-in-one, multi-platform game development

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 | #917999 in Books |  2011-05-24 | Original language:English | PDF # 1 |  9.20 x2.00 x7.40l,3.72 | File type: PDF | 992 pages

||47 of 48 people found the following review helpful.| The best book out there on game development for Unity|By J. Yu-Sian Wang|First of all, this is an advanced book (for game artists who want to make their own game). It goes from easy to advanced very very quickly. The author has the ability to break down very complex material into easy to understand and approach. The programming part can be difficult if you have no programmi|About the Author|Sue Blackman has been an instructor in the 3D field for nearly 20 years at art schools and community colleges. She has been involved with the commercial development of real-time 3D engines for more than 10 years. In the past, she has been a cont

Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production.

This book introduces key game production concepts in an arti...

You can specify the type of files you want, for your device.Beginning 3D Game Development with Unity: All-in-one, multi-platform game development   |  Sue Blackman. A good, fresh read, highly recommended.

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